Ranges / UTG+1 5bb

UTG+1 push/fold chart - 5bb, 9-max

UTG+1 open-raises 31% of hands here at 5bb effective (58 of 169 starting hands go in at full frequency). One seat after under the gun, still with most of the table left to act - the range widens only slightly from UTG.

At this depth, shoving dominates raise-folding for almost every hand worth playing - there's rarely enough stack left behind to fold profitably to a 3-bet, so if a hand is good enough to open, it's usually good enough to get all-in.

ShoveFold

UTG+1 shove range at 5bb, hand by hand

Always shove58 of the 169 starting hands: 22+, A2s+, K5s+, Q8s+, J9s+, T8s+, 98s, 87s, A5o+, KTo+, QTo+, JTo

Less than always — 12 hands the solver shoves only some of the time: J8s (99%), 97s (99%), 76s (98%), A4o (95%), T7s (63%), 65s (60%), Q7s (43%), K4s (33%), K9o (7%), A3o (5%), Q5s (3%), 86s (2%).

Across every hand dealt, that is 31% of hands played, weighted by how often each one is dealt.

Compared to 8bb

UTG+1 shoves 9 hands at 5bb that it folds at 8bb: K5s, Q8s, QTo, T7s, A7o, A6o, 65s, A5o, A4o.

Going the other way, UTG+1 folds 1 hand at 5bb that it shoves at 8bb: 86s.

Hands right on the edge

These aren't clean shove-or-fold decisions - the solver mixes its strategy on each one: K4s (33% shove), Q7s (43% shove), T7s (63% shove), 65s (60% shove).

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UTG+1 at other stack depths

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UTG+1 at 5bb is one of the spots in the trainer. Play it against this exact solved range and find out which hands you get wrong.

First hands need no account. Chip-EV practice is unlimited once you have one.

Stack depths covered on this site: 30bb, 25bb, 20bb, 15bb, 12bb, 10bb, 8bb, 5bb. See all ranges →