Ranges / UTG+2 5bb

UTG+2 push/fold chart - 5bb, 9-max

UTG+2 open-raises 34% of hands here at 5bb effective (61 of 169 starting hands go in at full frequency). Two seats after under the gun, the last of the truly early positions at a 9-max table - still tight, but a step looser than UTG and UTG+1.

At this depth, shoving dominates raise-folding for almost every hand worth playing - there's rarely enough stack left behind to fold profitably to a 3-bet, so if a hand is good enough to open, it's usually good enough to get all-in.

ShoveFold

UTG+2 shove range at 5bb, hand by hand

Always shove61 of the 169 starting hands: 22+, A2s+, K5s+, Q8s+, J8s+, T8s+, 98s, 76s, A4o+, K9o+, QTo+, JTo

Less than always — 16 hands the solver shoves only some of the time: 87s (99%), A3o (99%), K4s (98%), Q7s (98%), Q6s (98%), 97s (81%), 65s (66%), J7s (55%), K3s (38%), 86s (30%), A2o (23%), K2s (22%), T7s (22%), 54s (5%), 75s (3%), Q9o (2%).

Across every hand dealt, that is 34% of hands played, weighted by how often each one is dealt.

Compared to 8bb

UTG+2 shoves 7 hands at 5bb that it folds at 8bb: K4s, Q7s, Q6s, J7s, K9o, A4o, A3o.

Hands right on the edge

These aren't clean shove-or-fold decisions - the solver mixes its strategy on each one: K3s (38% shove), K2s (22% shove), J7s (55% shove), T7s (22% shove), 86s (30% shove), 65s (66% shove).

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UTG+2 at other stack depths

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UTG+2 at 5bb is one of the spots in the trainer. Play it against this exact solved range and find out which hands you get wrong.

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Stack depths covered on this site: 30bb, 25bb, 20bb, 15bb, 12bb, 10bb, 8bb, 5bb. See all ranges →