Ranges / Hijack 12bb

Hijack push/fold chart - 12bb, 9-max

Hijack open-raises 31% of hands here at 12bb effective (58 of 169 starting hands go in at full frequency). The hijack has just two players left to act before the button, so the range opens up a step from under the gun.

At this depth you're deep enough that a few of the weakest hands here play slightly better as a raise you can fold to real aggression than as a flat shove, though shoving stays close to optimal for the bulk of this range.

ShoveFold

Hijack shove range at 12bb, hand by hand

Always shove58 of the 169 starting hands: 22+, A2s+, K7s+, Q8s+, J8s+, T8s+, 98s, 86s+, 76s, A5o+, KTo+, QJo, JTo

Less than always — 16 hands the solver shoves only some of the time: 97s (99%), 65s (98%), A4o (98%), K6s (97%), QTo (97%), T7s (94%), K5s (85%), J7s (55%), Q6s (37%), K4s (16%), T9o (3%), 96s (3%), Q5s (2%), A2o (2%), Q7s (1%), 54s (1%).

Across every hand dealt, that is 31% of hands played, weighted by how often each one is dealt.

Compared to 15bb

Hijack shoves 6 hands at 12bb that it folds at 15bb: K5s, J7s, A6o, 65s, A5o, A4o.

Hands right on the edge

These aren't clean shove-or-fold decisions - the solver mixes its strategy on each one: Q6s (37% shove), J7s (55% shove).

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Hijack at other stack depths

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Hijack at 12bb is one of the spots in the trainer. Play it against this exact solved range and find out which hands you get wrong.

First hands need no account. Chip-EV practice is unlimited once you have one.

Stack depths covered on this site: 30bb, 25bb, 20bb, 15bb, 12bb, 10bb, 8bb, 5bb. See all ranges →