Ranges / Hijack 15bb
Hijack push/fold chart - 15bb, 6-max
Hijack open-raises 21% of hands here at 15bb effective (37 of 169 starting hands go in at full frequency). The hijack has just two players left to act before the button, so the range opens up a step from under the gun.
At this depth you're deep enough that a few of the weakest hands here play slightly better as a raise you can fold to real aggression than as a flat shove, though shoving stays close to optimal for the bulk of this range.
Hijack shove range at 15bb, hand by hand
Always shove — 37 of the 169 starting hands: 33+, A4s+, K9s+, Q9s+, J9s+, T9s, ATo+, KQo
Less than always — 19 hands the solver shoves only some of the time: A3s (98%), 98s (98%), 22 (98%), A2s (97%), KJo (97%), T8s (95%), J8s (93%), QJo (87%), A9o (70%), K8s (62%), K7s (29%), Q8s (15%), 87s (11%), JTo (6%), KTo (4%), QTo (4%), 97s (3%), K6s (2%), A8o (1%).
Across every hand dealt, that is 21% of hands played, weighted by how often each one is dealt.
Compared to 20bb
Hijack shoves 11 hands at 15bb that it folds at 20bb: A6s, A3s, A2s, K8s, KJo, QJo, J8s, T8s, A9o, 98s, 22.
Hands right on the edge
These aren't clean shove-or-fold decisions - the solver mixes its strategy on each one: K8s (62% shove), K7s (29% shove), A9o (70% shove).
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Hijack at 15bb is one of the spots in the trainer. Play it against this exact solved range and find out which hands you get wrong.
First hands need no account. Chip-EV practice is unlimited once you have one.
Stack depths covered on this site: 30bb, 25bb, 20bb, 15bb, 12bb, 10bb, 8bb, 5bb. See all ranges →